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Triathlon Competition Rules Explained: Drafting, Time Penalties, DQ, and Appeals — Understanding the Differences Between ITU and IRONMAN in One Go

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Triathlon Competition Rules Explained: Drafting, Time Penalties, DQ, and Appeals — Understanding the Differences Between ITU and IRONMAN

Coach’s Opening: After a Hard Year of Training, Don’t Trip Over the Rules

In my fifteen years coaching triathlon, the moment that stuck with me most wasn’t an athlete setting a PB — it was a student who had trained hard for two years and finally had a shot at an age-group podium, only to be flagged with a time penalty during the bike leg of an IRONMAN 70.3. He missed the top three in his age group by about forty seconds. After the race, he sat in the recovery area, clutching his race number, unable to say a word. His fitness was fine, his pacing was fine, his nutrition was fine — he just didn’t realize he had been inside someone else’s draft zone for too long.

After that, I formally added “rules education” to every athlete’s season plan, giving it the same weight as swim technique, bike power, and run pacing. Because triathlon is a brutal sport: you can train to be incredibly strong, but if you get a time penalty or a straight DQ (Disqualification) over one rule detail on race day, a whole year of effort goes down the drain.

In this article, I’ll break down, from a practical coaching perspective, the areas of triathlon competition rules where athletes most often trip up and ask about: drafting distance rules, how the penalty tent actually works, common DQ scenarios, and the appeal process if you do get penalized. I’ll also specifically highlight the differences between the World Triathlon (formerly ITU) and IRONMAN rule systems, because Taiwanese athletes race in both, and mixing up the rules is the most common source of heartbreak.

Whether you’re preparing for your first 51.5 or you’re a veteran chasing a Kona (IRONMAN World Championship) slot, knowing the rules cold is the cheapest, highest-ROI step you can take to bring the results you’ve worked so hard for safely home.

The Basics: Why Does Triathlon Care So Much About “Drafting”?

Let me first clarify a concept many beginners confuse: in cycling, drafting (riding in someone’s slipstream) is a legal and core tactic; but in the vast majority of triathlons, drafting is strictly prohibited.

The reason is simple — triathlon is designed as an individual endurance sport, emphasizing “you alone against the distance and the clock.” At speeds above 35 km/h, aerodynamic drag accounts for the bulk of a bike’s forward resistance; riding behind someone can save a significant amount of power output (depending on speed and formation, the savings range from 20% to 40%). If athletes were allowed to draft off each other, results would no longer reflect individual true ability — it would become a contest of who can find the strongest wheel to hang onto. So mainstream triathlon uses a “non-drafting” format, requiring athletes to ride their own race on the bike leg.

But there are exceptions. The Olympic distance (51.5 km) elite/professional category, as well as some junior and U23 short-distance races, use a “draft-legal” format, allowing athletes to form packs and draft during the bike leg. That’s why when you watch Olympic triathlon broadcasts, you see a big group riding together — that’s a tactic allowed by the rules, not cheating.

Two Major Systems: World Triathlon and IRONMAN

The two rule systems Taiwanese athletes encounter most often:

  • World Triathlon (the world governing body, formerly ITU): Governs the Olympics, Asian Games, Asian Championships, and standard races under national federations. Many races organized by the Chinese Taipei Triathlon Association largely follow this rule set.
  • IRONMAN / IRONMAN 70.3: A commercial brand series organized by the World Triathlon Corporation (WTC, now the IRONMAN Group), with globally unified rules. Taiwan’s IRONMAN 70.3 Taiwan (Penghu) belongs to this system.

The two rule sets share the same “spirit” (non-drafting for age-groupers, no unfair assistance, must complete the full course), but they differ in specific numbers and enforcement procedures. That’s one of the key focuses of this article.

Drafting Distance Rules: How Is the Draft Zone Calculated?

This is the most critical part of the whole article, and the one most people get wrong. Let me break it down using scenarios athletes actually face.

What Is the “Draft Zone”?

The draft zone is a rectangular area extending backward from the leading edge of your front wheel. Based on the rule documents I’ve verified (sources listed at the end), the standard settings for amateur/age-group categories are roughly as follows:

Item World Triathlon (Age-Group) IRONMAN Age-Group
Draft zone length Approximately 12 meters Approximately 12 meters
Draft zone width Approximately 1.5 meters per side Approximately 1.5–3 meters per side (per race announcement)
Allowed passing time Within 25 seconds Within 25 seconds
Reference point Leading edge of front wheel Leading edge of front wheel

In plain terms: your front wheel needs to stay about 12 meters — roughly six to seven bike lengths — behind the rear wheel of the athlete in front of you. That distance is much farther than most beginners intuitively expect. Many people think “I’m not glued to their rear wheel, so I’m fine,” when in reality they’re still inside the draft zone.

Worth noting: professional distances have been trending toward adjustment in recent years. I found that IRONMAN has increased the professional draft distance from the original 12 meters to 20 meters (source at the end), with the aim of further compressing the space for pro pelotons. But that’s the pro rule — age-group amateurs still use 12 meters as the standard, and the exact numbers should always be confirmed in each race’s athlete guide.

How to Pass Correctly: The 25-Second Rule

A legal pass is defined as: you must “continuously advance” through the front athlete’s draft zone within 25 seconds. This sentence has three key elements:

  1. “Continuously advance”: You can’t pass halfway, slow down, and “rest” inside someone’s draft zone. Officials are looking at whether you keep moving forward, not just whether you got past.
  2. “Within 25 seconds”: From the moment your front wheel aligns with the front wheel of the athlete being passed, until you fully exit their draft zone, it must be completed within 25 seconds.
  3. The obligation of the athlete being passed: Once someone starts passing you, you must actively drop out of their draft zone — you can’t hold on, or even surge back past them (commonly called “ping-ponging” or “yo-yo’ing”). That’s a clear flag-worthy offense.

The analogy I always use with athletes: passing is like crossing the road — either you commit and cross, or you don’t stand in the middle of the crosswalk hesitating. Hesitating, passing halfway, then pulling back is the easiest way to earn a penalty.

Not every entry into someone else’s draft zone gets penalized. The following situations are generally legal exceptions (still subject to race announcements):

  • While completing a pass within 25 seconds
  • For safety reasons (e.g., avoiding obstacles, potholes, falling rocks)
  • The moment of entering or leaving an aid station or transition area
  • Passing through sharp corners, U-turns, or similar road conditions
  • Specific instructions from officials based on road safety

These exceptions exist to keep the rules from becoming absurd in real-world road conditions. But remember: exceptions are “temporary” — once conditions return to normal, you must immediately restore the distance.

How Do Time Penalties Work? The Tent, Added Time, and the Process

After you get flagged by an official (usually a technical referee on a motorcycle, showing a blue or yellow card with a whistle and calling your race number), what happens next? This is where World Triathlon and IRONMAN differ the most, so I’ll cover them separately.

IRONMAN’s “Penalty Tent”

The standard penalty for drafting violations in the IRONMAN series is a time penalty:

  • IRONMAN Full Distance (140.6): Drafting violations typically incur a 5-minute penalty
  • IRONMAN 70.3 (Half Distance): Drafting violations typically incur a 5-minute penalty (some minor violations may carry shorter penalties, depending on the event’s official announcements)

The key point: You don’t stand still for 5 minutes on the spot—you must go to the “next available penalty tent” to serve the time. Penalty tents are usually located at specific points on the course or at transition area entrances. In a 70.3, there may only be one penalty tent (located at the transition entrance); in a full IRONMAN, there may be several along the course.

Failing to stop and serve your penalty = immediate DQ. This is a fatal detail many people don’t know.

There are several rules to observe inside the penalty tent (violating these can also escalate to a DQ):

  • You may drink and eat, but only your own nutrition carried on your bike. Don’t grab a banana from a volunteer—that counts as receiving outside assistance.
  • You cannot use the restroom, and you cannot make any adjustments or repairs to your bike.
  • You may only resume once your time has been served.

When I coach athletes, I always emphasize: If you get a card, the first thing is to stay calm, remember it happened, and find the next penalty tent to stop at. The worst-case scenario is an athlete panicking, forgetting they were carded, and riding straight past the tent—escalating from “losing 5 minutes” to “losing the entire race.”

World Triathlon Penalties: Stop-and-Go and the Penalty Box

The World Triathlon system handles drafting violations in two common forms:

  • Stop-and-Go penalty: In standard/sprint distance races, a drafting violation may require you to stop in a designated penalty box, serve a set time on the spot (e.g., commonly around 1 minute for standard distance, varying by race level), and then resume.
  • Different penalties for different segments: The penalties and how they are served may differ across the swim, bike, and run segments.

The key difference: World Triathlon penalties are often shorter and place more emphasis on “immediate service” rhythm management; IRONMAN, by contrast, focuses on serving longer, fixed penalties in centralized penalty tents. If a Taiwanese athlete races both federation events and IRONMAN in the same season, you must keep the two processes clearly separate—don’t use your IRONMAN habits for federation races, and vice versa.

The Concept of Penalty Card Colors

Card color rules vary slightly between systems and years, but the general concept is:

  • Blue card: Mostly related to drafting violations on the bike (time penalty)
  • Yellow card: Warning or minor violation (e.g., brief behavioral issues)
  • Red card: Serious violation, usually leading directly to a DQ

Color details can be fine-tuned every year and by every event organizer—always defer to the athlete guide of the specific race you’re entering. I don’t want you treating one year’s color rules as gospel and misjudging as a result.

Common DQ Scenarios: Avoid These Landmines

A time penalty is still recoverable; a DQ means you’re truly done. Here are the most common DQ scenarios I’ve seen over years of coaching athletes and from discussions with other coaches.

1. Failing to Serve Your Penalty

As mentioned, getting carded and not stopping at the penalty tent/box is the most “unfortunate” kind of DQ—because all you had to do was stop.

2. Not Wearing or Improperly Wearing Your Helmet During the Segment

Your helmet strap must be buckled before you “touch your bike,” and must remain buckled until you’ve racked your bike and taken your hands off it. Many athletes get DQ’d because they rush in transition—mounting before pushing the bike out, or moving the bike before the strap is fastened. This rule has zero room for negotiation; it’s a safety red line.

3. Littering

Tossing gel wrappers, bottles, or packaging on the course is a clear violation. Discarding supplies is only allowed within the designated “litter zones” before and after aid stations. Tossing trash out in the middle of nowhere, if seen by a referee, results in a time penalty or even a DQ. This rule is being enforced more strictly than ever in today’s environmentally conscious climate.

4. Cutting the Course / Missing Checkpoints

Failing to complete the full prescribed route, taking shortcuts, or missing turnaround points or timing mats will void your result. Some athletes do this unintentionally (following the wrong rider, missing course markings), but the outcome is equally harsh.

5. Receiving Outside Assistance

Triathlon emphasizes self-sufficiency. Accepting assistance not provided by the race—such as friends or family handing you nutrition, helping with repairs, or pacing you—can be ruled a violation. You may take what’s offered at official aid stations, but private outside help is not allowed.

6. Dangerous Riding / Disobeying Officials

Weaving, riding against traffic, dangerous overtaking, or disobeying instructions from referees or marshals are behavioral and safety violations; serious cases result in a direct red card.

7. Music Earphones

The vast majority of races prohibit wearing earphones to listen to music during the segments, for safety reasons (inability to hear overtaking riders, vehicles, and official instructions). Many people have been caught out by this one.

The table below contrasts situations that are “usually recoverable with a time penalty” versus those that “easily lead to a direct DQ,” for your pre-race checklist:

Situation Common Outcome My Advice
Insufficient drafting distance / overtaking too slowly Time penalty Give extra space; overtake decisively
Ping-ponging (being passed then re-passing) Time penalty, escalates on repeat Drop back when passed; don’t let ego take over
Failing to serve a penalty DQ If carded, find the tent and stop
Helmet strap timing error DQ Buckle before touching the bike; unbuckle only after racking
Littering on course Time penalty / DQ Only discard in litter zones
Cutting course / missing checkpoints Result voided Follow course markings closely
Accepting private outside assistance Time penalty / DQ Only take race-provided supplies
Wearing earphones during segments Time penalty / DQ Just don’t bring them

Practical Approach: A Pre-Race Preparation Flow to “Never Lose Points on Rules”

Knowing the rules isn’t enough—you need to build them into muscle memory. My approach with athletes is to train the rules into daily practice so your brain doesn’t freeze on race day. Here’s a practical training plan concept I actually use; feel free to copy it directly.

Four Weeks Out: Integrating Rules into Training

Week Training Focus Rule Practice Content
4 weeks out Bike endurance rides Practice “12-meter visual estimation” during group rides, using bike lengths to gauge distance
3 weeks out Brick training Fully rehearse T1/T2: buckle helmet before touching bike, unbuckle only after racking
2 weeks out Race-pace simulation Practice “decisive 25-second overtakes,” then hold position without drifting back
1 week out Taper + read the manual Study the race’s athlete guide closely; note penalty tent locations and litter zone locations

The Old-School Method for Estimating 12 Meters

Many athletes ask me: “Coach, I don’t have a tape measure on race day—how do I know what 12 meters is?” My method is to convert using bike lengths. A road bike with its rider has a projected length of roughly 1.7 to 2 meters. 12 meters is approximately six to seven bike lengths. During regular group rides, use the intuition of “can I fit six bikes between me and the rider ahead?”—train that eye, and it becomes second nature.

A more conservative approach: err on the side of seven to eight bike lengths. In a non-drafting race, the extra distance you leave costs very little in power, but it saves you the massive risk of a 5-minute penalty. That trade-off is a no-brainer.

Transition Area SOP Drill

Almost all helmet-related DQs happen in the chaos of the transition area. I require athletes to break T1 into a fixed sequence and drill it until it requires no thought:

  1. Run into transition, to your spot
  2. Put on helmet first, buckle the chin strap (this is the red line, always first)
  3. Put on shoes, grab the bike
  4. Push the bike past the mount line before getting on
  5. T2 entry: dismount before the dismount line, push the bike back to your spot, rack the bike
  6. Only after your hands leave the bike, unclip the helmet

Run through this sequence at every brick workout, and on race day your body will execute it automatically, without mistakes from an adrenaline spike.

Protest / Appeal Process: What to Do If You’re Wrongly Penalized

Referees are human too, and occasionally there are disputed calls. If you believe you were wrongly penalized, there is an appeal channel, but the time limits and procedures are extremely strict—miss them and you lose your chance.

Basic Principles of Protest

  • Timeliness: A protest must usually be filed within a very short window after the race (e.g., a set period after results are posted, commonly on the order of 15 to 30 minutes, depending on the event). Late submissions are not accepted. Every second counts more than you think.
  • Written and Fees: A formal protest typically must be submitted in writing, and some events require a protest deposit (refunded if the protest is upheld, forfeited if not), to discourage frivolous claims.
  • Recipient: File with the Head Referee or the competition jury.
  • Evidence: The more concrete evidence you can provide, the better—GPS/power meter data, witnesses, video, etc. Saying “I think the referee got it wrong” with nothing else is very hard to overturn.

My Practical Advice to Athletes

To be honest, the overturn rate for drafting-related penalties is low. Because the referee makes the call by direct visual observation on the spot, and it’s very hard to fully reconstruct the exact relative positions afterward with data. So my advice to athletes has always been:

  1. Spend your energy on “not getting carded” rather than “appealing after getting carded.” The former you can control 100%; the latter you cannot.
  2. If you do encounter an obvious misjudgment (e.g., the referee calls the wrong number, mistakes you for someone else), stay calm in the moment, note the time, location, and referee’s description, and file a protest immediately after the race within the time limit.
  3. When protesting, stick to the facts and stay rational. Emotional outbursts only hurt your case.

Common Mistakes and Fixes: The Five Rule Blind Spots Athletes Most Often Hit

Over the years of coaching, I’ve identified the rule blind spots athletes most commonly fall into—and that are easiest to fix:

Mistake One: Judging Drafting by “Feel” Instead of “Bike Lengths”

Fix: Use a concrete reference of six to seven bike lengths to estimate, not gut feeling. Feelings lie, especially when you’re fatigued and oxygen-deprived.

Mistake Two: Hesitating on a Pass, Then Pulling Back Halfway

Fix: Before passing, confirm you have enough power to complete the pass in one go. If you’re not sure, don’t start the pass—fall back to a legal distance and wait for the next opportunity.

Mistake Three: Rushing in Transition and Getting the Helmet Order Wrong

Fix: Drill the fixed T1/T2 sequence until it’s a reflex. The helmet is always “the first thing before touching the bike, and the last thing after racking the bike.”

Mistake Four: Racing Without Reading the Athlete Guide

Fix: The details of every race (penalty tent location, litter zones, drafting distance, card colors, cut-off times) can differ. Read the athlete guide cover to cover the week before the race—it’s a zero-cost, high-return investment.

Mistake Five: Mixing Up IRONMAN and Federation Race Rules

Fix: Keep the two systems separate in your mind. In particular, the way penalties are served differs a lot (tent vs. on-the-spot stop-and-go)—don’t use the wrong procedure.

Actionable Advice for Athletes of Different Levels

First-Timers (First-Ever 51.5 or Shorter)

  • Your primary goal is to finish without a DQ, not a placing. Get the helmet order, litter-only-in-designated-zones, and no-headphones rules into your head, and you’ve avoided 80% of DQ risk.
  • When in doubt on drafting distance, err way on the far side. Those extra seconds have a negligible impact on your finish time.
  • Before the race, walk the transition area route—know where your bike rack spot is and where the mount/dismount lines are.

Advanced Age-Groupers (Chasing an Age-Group Podium or a 70.3 Finish)

  • Start treating precise drafting-distance control as a skill to train. You should be able to hold your pace while keeping the distance legal but not wasteful.
  • Practice decisive passing: find group-ride opportunities and repeatedly drill the rhythm of “cleanly completing a pass within 25 seconds.”
  • Memorize the penalty tent location and serving rules, so if you do get carded, you can minimize the damage.

Elite / Kona-Qualifying Hopefuls

  • Rules are already basic for you; the focus is risk management at the edge: riding at the legal limit, and being more conservative on sections with high referee density.
  • If you’ll race draft-legal elite events, pack tactics, legal drafting, and position changes are a completely different specialty that requires dedicated training.
  • Know the protest process and time limits inside out, because in the seconds-long battles for qualifying spots, a single penalty can be the difference between qualifying and not.

Local Reminders for Taiwan

A few practical notes for Taiwan-based athletes:

  • Climate: Taiwan’s summer races are hot and humid, and the bike leg is often scorching. Standing in the penalty tent for 5 minutes is especially brutal—another practical reason to “not get carded.” Make sure your fueling and electrolyte strategy is solid, so you don’t make dangerous moves on course due to overheating or cramping and pick up a violation.
  • Outside Fueling: Pre-race food access in Taiwan is very convenient, but during the race you can only use what’s on your bike or at official aid stations. Don’t let enthusiastic friends or family hand you drinks from the roadside—that’s outside assistance.
  • Race Selection: From federation standard-distance races and local triathlons to IRONMAN 70.3 Taiwan, the rule details differ. Treat every race as a new one and re-read the guide.

Earlier I mentioned that Olympic-distance elite racing allows drafting. Let me expand on this, because more and more young Taiwanese athletes are moving toward elite/semi-elite development and will eventually encounter it.

In draft-legal racing, the bike leg is practically a different sport from non-drafting races:

  • Your position out of the swim becomes extremely critical. If you can stay with the front pack, you save energy by drafting; once you get dropped and fall to a chase group, you’re riding alone to bridge up, and the power cost is enormous. That’s why elite swimmers often train at very high intensity—to “not lose the pack.”
  • Position changes, drafting, and wind-breaking rotations within the pack become the tactical core, similar to road cycling logic.
  • The run is often where the race is decided. Because everyone saves energy drafting on the bike, fitness gaps are compressed, and often a large group hits T2 almost together, with the run deciding the outcome.

What I want to emphasize: if you normally train for non-drafting IRONMAN and suddenly race a draft-legal event, don’t assume “drafting makes it easier.” Pack-riding skills, close-quarters cornering, and fighting for position carry high risk for someone who hasn’t trained for it. This is a skill set that requires dedicated training—it’s not “rules relaxed, so easier to ride.”

Supplementary Case Studies: Three Real Scenarios

Let me walk through three scenarios I’ve actually encountered (details slightly adjusted) to tie the rules together—it’ll give you a clearer picture.

Case One: The 5-Minute Penalty for “Just Drafting Briefly”

An age-grouper encountered a rival on the bike leg with a very similar pace, and the two traded positions back and forth. The problem: their distance stayed at four or five bike lengths, well short of 12 meters. His defense: “I wasn’t actually right on his wheel.” But the rule is about the draft zone, not “whether you’re glued to their rear wheel.” The referee moto passed, the blue card went up, 5-minute penalty. The fix: the moment you realize you’re in a back-and-forth battle with the rider ahead, either decisively pass or actively drop back to a legal distance—don’t fight it out in the gray zone.

Case 2: The Helmet Tragedy in Transition

Another athlete, T1, was quick. He ran to his bike, grabbed it, and started pushing it out—only to remember halfway that his helmet wasn’t fastened. He stopped, buckled it, and thought he’d fixed the problem. But here’s the thing—he had already touched and moved the bike before the strap was secured. The order was wrong. Under most race rules, this is a clear DQ. The fix: Make “helmet first, then bike” an unshakable first priority. Even when you’re fast, be fast in the right order.

Case 3: A Gel Wrapper Outside the Trash Zone

An athlete took an energy gel during a long climb on the bike leg and casually stuffed the wrapper into his pocket—but didn’t tuck it in properly. The wrapper flew out on the descent, right in front of a race official behind him. It was unintentional, but the fact remains: the trash left his body and landed outside the designated trash zone. The fix: Either make sure the wrapper is securely stowed in the back pocket of your trisuit, or hold onto it until you reach the trash zone at an aid station. Enforcement against littering in Taiwan races is getting stricter by the year—this is no small matter.

FAQ: The Rules Questions Athletes Ask Me Most

Q1: In non-drafting races, can I just ride behind someone at the “legal distance” indefinitely?

Yes. As long as you stay outside the draft zone (about 12 meters, or six to seven bike lengths), riding at the same speed behind someone is legal. There’s no rule requiring you to pass or open up more distance. You just can’t enter their draft zone to get a free ride.

Q2: What if the rider in front of me is crawling along and blocking me, but I don’t want a time penalty?

Pass decisively. Make sure you have enough power to complete a clean pass and clear their draft zone within 25 seconds. Briefly entering the draft zone during a pass is legal—the key is to “keep moving forward, don’t get stuck.”

Q3: Do I have to stop immediately when I get a penalty card?

Under the IRONMAN system, it’s usually “note it and serve the penalty at the next penalty tent”—you don’t stop on the spot. Some World Triathlon events may require you to serve the penalty at a designated penalty area. Always defer to the race-specific athlete guide—this is exactly why reading it beforehand matters.

Q4: I didn’t hear the official call my number and only found out later I got a penalty. What happens?

This is tricky. The official will record the violation, and if you fail to serve the penalty, the result could be a DQ. So stay alert for officials on motorcycles behind you during the bike leg, and if you hear a whistle or your number, immediately check whether it’s for you.

Q5: Will my protest always be accepted?

Not necessarily. Protests have strict time limits and procedures—usually written, sometimes with a deposit—and drafting-related penalties have a low overturn rate. Focus on “not getting carded” in the first place; that’s far more practical than protesting afterward.

Q6: Is the draft zone the same distance for age-group and pro athletes?

Not necessarily. In IRONMAN, for example, the pro draft zone has been extended to 20 meters, while age-group amateurs are mostly still at 12 meters. Always check the official distance for your specific category at that particular race.

Conclusion: Knowing the Rules Is the Cheapest Insurance for Your Results

Let’s go back to the athlete who fell off the age-group podium. The next year, he came back. This time, we trained the rules as thoroughly as we trained pacing. He didn’t get a single card the entire race and finished solidly on the age-group podium. He told me: “Coach, it turns out what I was missing all along wasn’t the legs—it was the rules.”

Triathlon is a sport brutally honest about details. If you slack on fitness, the race will tell you honestly. If you slack on the rules, the race will tell you honestly too—with a time penalty or a DQ. And the rules are precisely the area with the highest return on investment—it doesn’t require a single extra drop of sweat, just the time to read and practice them.

Give the draft zone extra margin, practice decisive passing, turn the transition sequence into a reflex, read the athlete guide thoroughly, and know the difference between the two rule systems. Do these five things, and you’ve bought yourself the cheapest and most reliable insurance policy for a year of hard training. See you at the race—bring those results home.


This article is for educational purposes and does not replace individual assessment by a physician, physical therapist, or nutritionist. Actual race rules are subject to the latest official athlete guide and competition rules published for the specific event you have entered.

References

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